My
name is Michael Voeller,
I am 23 years old living
in The United States. I
am currently employed at
Raven Software in the FREAKING
COLD state of Wisconsin!
I've been doing something art related all my life and have always been
interesting in video games. I first started out editing Quake 2 characters
and building maps of the small Christian school that I attended who didn't
much appreciate that. Later I attended IRCC and graduated with an associates
degree in General Art.
About
2 years ago I joined the
Nuclear-Dawn team as a
prop artist after seeing
the top quality work displayed
by their teem. As time
passed and team members
were hired away I improved
my skills and worked up
to weapons and characters.
I
was hired at Raven in November
of 2006 as environment
modeler working on high
res models for normal map
rendering.
I use 3D Studio Max and
Adobe Photoshop and Mudbox
for organic modeling and
mesh displacement. While
I currently am employed
at Raven, if you think
you have a better offer
or a more kick ass project (not that you could you puny mortal)
let me know ; )
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