My name is Michael Voeller, I am 23 years old living in The United States. I am currently employed at Raven Software in the FREAKING COLD state of Wisconsin!

I've been doing something art related all my life and have always been interesting in video games. I first started out editing Quake 2 characters and building maps of the small Christian school that I attended who didn't much appreciate that. Later I attended IRCC and graduated with an associates degree in General Art.

About 2 years ago I joined the Nuclear-Dawn team as a prop artist after seeing the top quality work displayed by their teem. As time passed and team members were hired away I improved my skills and worked up to weapons and characters.

I was hired at Raven in November of 2006 as environment modeler working on high res models for normal map rendering.

I use 3D Studio Max and Adobe Photoshop and Mudbox for organic modeling and mesh displacement. While I currently am employed at Raven, if you think you have a better offer or a more kick ass project (not that you could you puny mortal) let me know ; )